01 / COLOR
Albedo
Surface color without lighting.
NACK3D turns a photo of a surface into a full set of PBR maps right on your Android phone. Normal, Depth, Albedo, Roughness, Specular — in seconds, no cloud, no computer.
7 days free · On-device processing · Export to Unity and Unreal






01 / COLOR
Surface color without lighting.
02 / NORMAL
Relief for shaders, 16-bit.
03 / ROUGH
Material roughness.
04 / HEIGHT
Height map for displacement.
05 / AO
Shading in crevices.
06 / SPECULAR
Highlights and reflection intensity.
Guide: how to make a normal map from a photo — 4 methods compared
Your smartphone camera + flash and screen as light sources. No studio required.
The Shape-from-Shading algorithm reconstructs relief right on the device, without sending the photo to a server.
Export to Unity (.unitypackage with an auto-created material) or Unreal (.zip with packed ORM and an import script).
NACK3D is not a product of Unity, Epic Games, Blender or Autodesk and does not imply official partnership.
Start with a photo. Get a PBR material on Android and take it into your engine. The first 7 days are free.